package lifeOfAFish.scenegraph;

import javax.media.opengl.GL;
import javax.media.opengl.GLAutoDrawable;
import javax.media.opengl.GLCanvas;
import javax.media.opengl.glu.GLU;

import com.sun.opengl.util.GLUT;

/**
 * Provides global variables used by the scenegraph system. 
 * @author erik
 *
 */
public class sgGlobals {

	// this is probably temporary
	// I just need a global pointer to the current GL object for the time being
	// probably change this when I implement the viewer. 
	public static GL gl;
	
	// create glu and glut objects
	public static GLU glu = new GLU();
	public static GLUT glut = new GLUT();

}
